Hi everyone,
I’m currently setting up a Proxmox VE server and experimenting with hosting a lightweight rhythm/arcade style game server (similar to Geometry Dash Unlocked) for a small group of friends. The idea is to keep things smooth, low-latency, and secure without overcomplicating the setup.
Right now, my environment looks like this:
I’ve done some initial testing (including running modified/unlocked builds of the game for stress testing), and performance is decent, but I want to tighten things up especially around latency and network stability.
I’d really appreciate advice on a few things:
Not aiming for anything massive just a clean, reliable setup for casual online play.
Thanks in advance!
I’m currently setting up a Proxmox VE server and experimenting with hosting a lightweight rhythm/arcade style game server (similar to Geometry Dash Unlocked) for a small group of friends. The idea is to keep things smooth, low-latency, and secure without overcomplicating the setup.
Right now, my environment looks like this:
- Latest Proxmox VE installed
- A mix of VMs and LXC containers
- Dedicated VM with a public IP for the game server
- Proxmox firewall enabled (default configuration so far)
I’ve done some initial testing (including running modified/unlocked builds of the game for stress testing), and performance is decent, but I want to tighten things up especially around latency and network stability.
I’d really appreciate advice on a few things:
- Best network setup for lightweight multiplayer game hosting on Proxmox (bridge vs NAT, etc.)
- Recommended firewall rules to allow required traffic while keeping the VM secure
- Any tuning tips for reducing latency or improving packet handling
- General best practices when hosting small game servers in a virtualized environment
Not aiming for anything massive just a clean, reliable setup for casual online play.
Thanks in advance!