Hey all,
I have a second cluster currently with 9x nodes. Ceph storage, each node has 4x HDDS and 1x SSD; 1x SAS drive that houses PVE OS.
I adjusted the crush map for an SSD rule / pool and another for HDD rule / pool. I followed the ceph calc and was able to create the pool okay for the SSDs but for HDD I am getting an error:
TASK ERROR: mon_command failed - For better initial performance on pools expected to store a large number of objects, consider supplying the expected_num_objects parameter when creating the pool.Lÿ
When looking it up, I saw this link but I don't quite understand the response:
https://forum.proxmox.com/threads/creating-ceph-pool-according-to-pg-calc.54040/
To be clear, I aim at creating 2x pools: 1x for SSD (which worked fine) and another for HDD (this is where I'm having issues). Here's the screen shot with the details I filled in:
Should I lower the PG count?
I changed the "Target PGs per OSD" to 100 and got 2048 "Suggested PG Count" but ran into the same error when trying to configure it as such in PVE UI.
I have a second cluster currently with 9x nodes. Ceph storage, each node has 4x HDDS and 1x SSD; 1x SAS drive that houses PVE OS.
I adjusted the crush map for an SSD rule / pool and another for HDD rule / pool. I followed the ceph calc and was able to create the pool okay for the SSDs but for HDD I am getting an error:
TASK ERROR: mon_command failed - For better initial performance on pools expected to store a large number of objects, consider supplying the expected_num_objects parameter when creating the pool.Lÿ
When looking it up, I saw this link but I don't quite understand the response:
https://forum.proxmox.com/threads/creating-ceph-pool-according-to-pg-calc.54040/
To be clear, I aim at creating 2x pools: 1x for SSD (which worked fine) and another for HDD (this is where I'm having issues). Here's the screen shot with the details I filled in:
Should I lower the PG count?
I changed the "Target PGs per OSD" to 100 and got 2048 "Suggested PG Count" but ran into the same error when trying to configure it as such in PVE UI.